Searched refs:glTex (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 791 static bool check_write_and_transfer_input(GrGLTexture* glTex, GrSurface* surface, in check_write_and_transfer_input() argument 793 if (!glTex) { in check_write_and_transfer_input() 803 if (GR_GL_TEXTURE_EXTERNAL == glTex->target()) { in check_write_and_transfer_input() 814 GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels() local 816 if (!check_write_and_transfer_input(glTex, surface, config)) { in onWritePixels() 821 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); in onWritePixels() 824 if (GrPixelConfigIsCompressed(glTex->desc().fConfig)) { in onWritePixels() 826 SkASSERT(config == glTex->desc().fConfig); in onWritePixels() 827 success = this->uploadCompressedTexData(glTex->desc(), glTex->target(), buffer, in onWritePixels() 830 success = this->uploadTexData(glTex->desc(), glTex->target(), kWrite_UploadType, in onWritePixels() [all …]
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/external/mesa3d/docs/ |
D | RELNOTES-6.2.1 | 28 etc. The important functions like glRead/DrawPixels, glTex[Sub]Image,
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D | RELNOTES-6.2 | 31 etc. The important functions like glRead/DrawPixels, glTex[Sub]Image,
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