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Searched refs:glVertexAttrib4Nubv (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl254 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL31.inl266 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL32.inl284 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL33.inl303 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL40.inl349 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL42.inl437 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL41.inl425 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL44.inl485 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL43.inl476 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwInitGL45.inl595 gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv");
DglwApi.inl602 #define glVertexAttrib4Nubv glwVertexAttrib4Nubv macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl602 gl->vertexAttrib4Nubv = glVertexAttrib4Nubv;
DtcuNullRenderContextFuncs.inl4956 GLW_APICALL void GLW_APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v) function
/external/mesa3d/include/GL/
Dgl_mangle.h2055 #define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv) macro
Dglext.h6649 GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl602 void glVertexAttrib4Nubv (glw::GLuint index, const glw::GLubyte *v);
DgluCallLogWrapper.inl4411 void CallLogWrapper::glVertexAttrib4Nubv (glw::GLuint index, const glw::GLubyte *v) function in CallLogWrapper
4414 …m_log << TestLog::Message << "glVertexAttrib4Nubv(" << index << ", " << getPointerStr(v, 4) << ");…