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Searched refs:glVertexAttribI3uiv (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl279 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL31.inl291 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL32.inl309 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL33.inl329 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL40.inl375 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL42.inl463 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL41.inl451 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL44.inl513 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL43.inl504 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwInitGL45.inl623 gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv");
DglwApi.inl630 #define glVertexAttribI3uiv glwVertexAttribI3uiv macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl630 gl->vertexAttribI3uiv = glVertexAttribI3uiv;
DtcuNullRenderContextFuncs.inl5170 GLW_APICALL void GLW_APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v) function
/external/mesa3d/include/GL/
Dgl_mangle.h2101 #define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv) macro
Dglext.h6817 GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl630 void glVertexAttribI3uiv (glw::GLuint index, const glw::GLuint *v);
DgluCallLogWrapper.inl4607 void CallLogWrapper::glVertexAttribI3uiv (glw::GLuint index, const glw::GLuint *v) function in CallLogWrapper
4610 …m_log << TestLog::Message << "glVertexAttribI3uiv(" << index << ", " << getPointerStr(v, 3) << ");…