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Searched refs:glVertexAttribI4ui (Results 1 – 25 of 36) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES30Library.inl246 { "glVertexAttribI4ui", (deFunctionPtr)glVertexAttribI4ui },
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl246 gl->vertexAttribI4ui = &glVertexAttribI4ui;
DglwInitES31Direct.inl312 gl->vertexAttribI4ui = &glVertexAttribI4ui;
DglwInitES32Direct.inl356 gl->vertexAttribI4ui = &glVertexAttribI4ui;
DglwInitES30.inl246 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL30.inl285 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL31.inl297 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL32.inl315 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitES31.inl312 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL33.inl335 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitES32.inl356 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL40.inl381 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL42.inl469 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL41.inl457 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL44.inl519 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL43.inl510 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
DglwInitGL45.inl629 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp237 void glVertexAttribI4ui (deUint32 index, deUint32 x, deUint32 y, deUint32 z, deUint32 w);
DsglrGLContext.cpp708 m_wrapper->glVertexAttribI4ui(index, x, y, z, w); in vertexAttribI4ui()
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl441 "glVertexAttribI4ui",
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl636 gl->vertexAttribI4ui = glVertexAttribI4ui;
/external/deqp/doc/
DGLES3 Negative API Functions.txt326 o glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp106 glVertexAttribI4ui(maxVertexAttribs, valUint, valUint, valUint, valUint); in init()
Des3fShaderStateQueryTests.cpp1121 glVertexAttribI4ui(index, x, y, z, w); in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp102 ctx.glVertexAttribI4ui(maxVertexAttribs, valUint, valUint, valUint, valUint); in vertex_attribi4()

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