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Searched refs:glrt (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp2204 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(temp->asRenderTarget()); in readPixelsSupported() local
2205 this->flushRenderTarget(glrt, &SkIRect::EmptyIRect()); in readPixelsSupported()
3847 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(rt); in xferBarrier() local
3848 if (glrt->textureFBOID() != glrt->renderFBOID()) { in xferBarrier()