Searched refs:glsync (Results 1 – 1 of 1) sorted by relevance
151 GLsync glsync = static_cast<GLsync>(fence); in waitFence() local152 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COMMANDS_BIT : 0, -1); in waitFence()156 GLsync glsync = static_cast<GLsync>(fence); in deleteFence() local157 fGLDeleteSync(glsync); in deleteFence()