Home
last modified time | relevance | path

Searched refs:h_b (Results 1 – 2 of 2) sorted by relevance

/external/opencv3/samples/gpu/
Dopticalflow_nvidia_api.cpp247 …CreateImage (NCVMatrixAlloc<Ncv32f> &h_r, NCVMatrixAlloc<Ncv32f> &h_g, NCVMatrixAlloc<Ncv32f> &h_b) in CreateImage() argument
261 row[offset + 0] = static_cast<unsigned char> (h_b.ptr ()[pos] * 255.0f); in CreateImage()
453 SAFE_MAT_DECL (h_b, g_pHostMemAllocator, width, height); in main()
503 ncvAssertReturnNcvStat (CopyData<RgbToB> (firstFrame, h_b)); in main()
507 ncvAssertReturnNcvStat (h_b.copySolid ( d_b, 0 )); in main()
511 ncvAssertReturnNcvStat (CopyData<RgbToB> (lastFrame, h_b)); in main()
515 ncvAssertReturnNcvStat (h_b.copySolid ( d_bt, 0 )); in main()
595 ncvAssertReturnNcvStat (d_bNew.copySolid (h_b, 0)); in main()
598 IplImage *newFrame = CreateImage (h_r, h_g, h_b); in main()
/external/mesa3d/docs/
DMESA_texture_array.spec302 "For one-dimensional array textures, h_b and d_b are treated as 1,