Searched refs:h_random32u (Results 1 – 1 of 1) sorted by relevance
96 …NCVVectorAlloc<Ncv32u> h_random32u(*this->allocatorCPU.get(), this->numDstRects * sizeof(NcvRect32… in process() local97 ncvAssertReturn(h_random32u.isMemAllocated(), false); in process()109 ncvAssertReturn(this->src.fill(h_random32u), false); in process()120 …Ncv32u numNeighbors = this->minNeighbors + 1 + (Ncv32u)(((1.0 * h_random32u.ptr()[i]) * (this->min… in process()126 …randVal = (1.0 * h_random32u.ptr()[randCnt++]) / 0xFFFFFFFF; randCnt = randCnt % h_random32u.lengt… in process()130 …randVal = (1.0 * h_random32u.ptr()[randCnt++]) / 0xFFFFFFFF; randCnt = randCnt % h_random32u.lengt… in process()141 …randVal = (1.0 * h_random32u.ptr()[randCnt++]) / 0xFFFFFFFF; randCnt = randCnt % h_random32u.lengt… in process()145 …randVal = (1.0 * h_random32u.ptr()[randCnt++]) / 0xFFFFFFFF; randCnt = randCnt % h_random32u.lengt… in process()157 … Ncv32u randValLocal = h_random32u.ptr()[randCnt++]; randCnt = randCnt % h_random32u.length(); in process()