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Searched refs:hasStackObjects (Results 1 – 8 of 8) sorted by relevance

/external/llvm/lib/Target/AMDGPU/
DSIFrameLowering.cpp51 if (!MF.getFrameInfo()->hasStackObjects()) in emitPrologue()
229 if (!MFI->hasStackObjects()) in processFunctionBeforeFrameFinalized()
232 bool MayNeedScavengingEmergencySlot = MFI->hasStackObjects(); in processFunctionBeforeFrameFinalized()
DSIMachineFunctionInfo.cpp93 bool HasStackObjects = FrameInfo->hasStackObjects(); in SIMachineFunctionInfo()
DSIRegisterInfo.cpp163 return Fn.getFrameInfo()->hasStackObjects(); in requiresRegisterScavenging()
DSIISelLowering.cpp801 bool HasStackObjects = MF.getFrameInfo()->hasStackObjects(); in LowerFormalArguments()
/external/llvm/lib/Target/NVPTX/
DNVPTXFrameLowering.cpp36 if (MF.getFrameInfo()->hasStackObjects()) { in emitPrologue()
/external/llvm/lib/CodeGen/
DTargetFrameLoweringImpl.cpp56 return MF.getFrameInfo()->hasStackObjects(); in needsFrameIndexResolution()
/external/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h291 bool hasStackObjects() const { return !Objects.empty(); } in hasStackObjects() function
/external/llvm/lib/Target/X86/
DX86FrameLowering.cpp77 return MF.getFrameInfo()->hasStackObjects() || in needsFrameIndexResolution()