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Searched refs:hasStencil (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/egl/
DteglCreateContextExtTests.cpp1020 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
1055 …ncil", "RGB565 configs with stencil and no depth", colorBits<5, 6, 5, 0>, noDepth, hasStencil }, in init()
1057 …tencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil }, in init()
1060 …ncil", "RGB888 configs with stencil and no depth", colorBits<8, 8, 8, 0>, noDepth, hasStencil }, in init()
1062 …tencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil }, in init()
1065 …cil", "RGBA4444 configs with stencil and no depth", colorBits<4, 4, 4, 4>, noDepth, hasStencil }, in init()
1067 …ncil", "RGBA4444 configs with depth and stencil", colorBits<4, 4, 4, 4>, hasDepth, hasStencil }, in init()
1070 …cil", "RGBA5551 configs with stencil and no depth", colorBits<5, 5, 5, 1>, noDepth, hasStencil }, in init()
1072 …ncil", "RGBA5551 configs with depth and stencil", colorBits<5, 5, 5, 1>, hasDepth, hasStencil }, in init()
1075 …cil", "RGBA8888 configs with stencil and no depth", colorBits<8, 8, 8, 8>, noDepth, hasStencil }, in init()
[all …]
DteglSimpleConfigCase.cpp138 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function
178 { "stencil", hasStencil }, in getDefaultFilterLists()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp756 …bool hasStencil = stencilBuffer.getWidth() > 0 && stencilBuffer.getHeight() > 0 && stencil… in render() local
758 bool doStencilTest = hasStencil && state.stencilTestEnabled; in render()
763 …DE_ASSERT((!hasDepth || colorBuffer.getWidth() == depthBuffer.getWidth()) && (!hasStencil || color… in render()
764 …DE_ASSERT((!hasDepth || colorBuffer.getHeight() == depthBuffer.getHeight()) && (!hasStencil || col… in render()
765 …DE_ASSERT((!hasDepth || colorBuffer.getDepth() == depthBuffer.getDepth()) && (!hasStencil || color… in render()
769 …DE_ASSERT(!hasStencil || (!tcu::isCombinedDepthStencilType(stencilBuffer.getFormat().type) && sten… in render()
/external/deqp/external/vulkancts/modules/vulkan/
DvktRenderPassTests.cpp3026 const bool hasStencil = tcu::hasStencilComponent(format.order); in verifyAttachment() local
3027 const bool isColorFormat = !hasDepth && !hasStencil; in verifyAttachment()
3030 hasStencil ? PixelStatus::STATUS_UNDEFINED : PixelStatus::STATUS_OK); in verifyAttachment()
3048 …|| (hasStencil && renderPassInfo.getAttachments()[attachmentIndex].getStencilStoreOp() == VK_ATTAC… in verifyAttachment()
3062 …if (hasStencil && renderPassInfo.getAttachments()[attachmentIndex].getStencilStoreOp() == VK_ATTAC… in verifyAttachment()
3070 …|| (hasStencil && renderPassInfo.getAttachments()[attachmentIndex].getStencilStoreOp() == VK_ATTAC… in verifyAttachment()
3099 if (hasDepth && hasStencil) in verifyAttachment()
3101 else if (hasStencil) in verifyAttachment()
3122 if (hasDepth && hasStencil) in verifyAttachment()
3124 else if (hasStencil) in verifyAttachment()
[all …]
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled; in translateState()
Des2fDepthStencilTests.cpp384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled; in translateCommand()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local
102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled; in translateState()
Des3fDepthStencilTests.cpp384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local
396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled; in translateCommand()
Des3fFboInvalidateTests.cpp122 const bool hasStencil = stencilBits > 0; in getCompatibleDepthStencilFormat() local
124 if (!hasDepth || !hasStencil || (stencilBits != 8)) in getCompatibleDepthStencilFormat()
/external/deqp/framework/common/
DtcuTextureUtil.cpp840 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithComponentGradients() local
842 DE_ASSERT(hasDepth || hasStencil); in fillWithComponentGradients()
847 if (hasStencil) in fillWithComponentGradients()
917 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithGrid() local
919 DE_ASSERT(hasDepth || hasStencil); in fillWithGrid()
924 if (hasStencil) in fillWithGrid()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp1010 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::S || access.getFormat().or… in clearToTextureInitialValue() local
1011 const bool hasColor = !hasDepth && !hasStencil; in clearToTextureInitialValue()
1015 if (hasStencil) in clearToTextureInitialValue()
3369 bool hasStencil = !isEmpty(stencilArea); in clear() local
3397 if (hasStencil && (buffers & GL_STENCIL_BUFFER_BIT) != 0) in clear()
4286 const bool hasStencil = !isEmpty(stencilBuf); in drawWithReference() local
4287 …const int stencilBits = (hasStencil) ? (getNumStencilBits(stencilBuf.raw().getFormat())) : (… in drawWithReference()