/external/deqp/modules/egl/ |
D | teglCreateContextExtTests.cpp | 1020 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function 1055 …ncil", "RGB565 configs with stencil and no depth", colorBits<5, 6, 5, 0>, noDepth, hasStencil }, in init() 1057 …tencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil }, in init() 1060 …ncil", "RGB888 configs with stencil and no depth", colorBits<8, 8, 8, 0>, noDepth, hasStencil }, in init() 1062 …tencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil }, in init() 1065 …cil", "RGBA4444 configs with stencil and no depth", colorBits<4, 4, 4, 4>, noDepth, hasStencil }, in init() 1067 …ncil", "RGBA4444 configs with depth and stencil", colorBits<4, 4, 4, 4>, hasDepth, hasStencil }, in init() 1070 …cil", "RGBA5551 configs with stencil and no depth", colorBits<5, 5, 5, 1>, noDepth, hasStencil }, in init() 1072 …ncil", "RGBA5551 configs with depth and stencil", colorBits<5, 5, 5, 1>, hasDepth, hasStencil }, in init() 1075 …cil", "RGBA8888 configs with stencil and no depth", colorBits<8, 8, 8, 8>, noDepth, hasStencil }, in init() [all …]
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D | teglSimpleConfigCase.cpp | 138 static bool hasStencil (const eglu::CandidateConfig& c) { return c.stencilSize() > 0; } in hasStencil() function 178 { "stencil", hasStencil }, in getDefaultFilterLists()
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 756 …bool hasStencil = stencilBuffer.getWidth() > 0 && stencilBuffer.getHeight() > 0 && stencil… in render() local 758 bool doStencilTest = hasStencil && state.stencilTestEnabled; in render() 763 …DE_ASSERT((!hasDepth || colorBuffer.getWidth() == depthBuffer.getWidth()) && (!hasStencil || color… in render() 764 …DE_ASSERT((!hasDepth || colorBuffer.getHeight() == depthBuffer.getHeight()) && (!hasStencil || col… in render() 765 …DE_ASSERT((!hasDepth || colorBuffer.getDepth() == depthBuffer.getDepth()) && (!hasStencil || color… in render() 769 …DE_ASSERT(!hasStencil || (!tcu::isCombinedDepthStencilType(stencilBuffer.getFormat().type) && sten… in render()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktRenderPassTests.cpp | 3026 const bool hasStencil = tcu::hasStencilComponent(format.order); in verifyAttachment() local 3027 const bool isColorFormat = !hasDepth && !hasStencil; in verifyAttachment() 3030 hasStencil ? PixelStatus::STATUS_UNDEFINED : PixelStatus::STATUS_OK); in verifyAttachment() 3048 …|| (hasStencil && renderPassInfo.getAttachments()[attachmentIndex].getStencilStoreOp() == VK_ATTAC… in verifyAttachment() 3062 …if (hasStencil && renderPassInfo.getAttachments()[attachmentIndex].getStencilStoreOp() == VK_ATTAC… in verifyAttachment() 3070 …|| (hasStencil && renderPassInfo.getAttachments()[attachmentIndex].getStencilStoreOp() == VK_ATTAC… in verifyAttachment() 3099 if (hasDepth && hasStencil) in verifyAttachment() 3101 else if (hasStencil) in verifyAttachment() 3122 if (hasDepth && hasStencil) in verifyAttachment() 3124 else if (hasStencil) in verifyAttachment() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local 102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled; in translateState()
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D | es2fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local 396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled; in translateCommand()
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 98 bool hasStencil = renderTarget.getStencilBits() > 0; in translateState() local 102 dst.stencilTestEnabled = hasStencil && src.stencilTestEnabled; in translateState()
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D | es3fDepthStencilTests.cpp | 384 bool hasStencil = renderTarget.stencilBits > 0; in translateCommand() local 396 dst.state.stencilTestEnabled = hasStencil && src.params.stencilTestEnabled; in translateCommand()
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D | es3fFboInvalidateTests.cpp | 122 const bool hasStencil = stencilBits > 0; in getCompatibleDepthStencilFormat() local 124 if (!hasDepth || !hasStencil || (stencilBits != 8)) in getCompatibleDepthStencilFormat()
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 840 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithComponentGradients() local 842 DE_ASSERT(hasDepth || hasStencil); in fillWithComponentGradients() 847 if (hasStencil) in fillWithComponentGradients() 917 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().o… in fillWithGrid() local 919 DE_ASSERT(hasDepth || hasStencil); in fillWithGrid() 924 if (hasStencil) in fillWithGrid()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 1010 …const bool hasStencil = access.getFormat().order == tcu::TextureFormat::S || access.getFormat().or… in clearToTextureInitialValue() local 1011 const bool hasColor = !hasDepth && !hasStencil; in clearToTextureInitialValue() 1015 if (hasStencil) in clearToTextureInitialValue() 3369 bool hasStencil = !isEmpty(stencilArea); in clear() local 3397 if (hasStencil && (buffers & GL_STENCIL_BUFFER_BIT) != 0) in clear() 4286 const bool hasStencil = !isEmpty(stencilBuf); in drawWithReference() local 4287 …const int stencilBits = (hasStencil) ? (getNumStencilBits(stencilBuf.raw().getFormat())) : (… in drawWithReference()
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