Searched refs:hasValidHeight (Results 1 – 2 of 2) sorted by relevance
218 assert(SuccTBI->hasValidHeight() && "Trace below has not been computed yet"); in computeHeightResources()243 return TBI->hasValidHeight() ? TBI : nullptr; in getHeightResources()432 if (LB.Downward ? TBI.hasValidHeight() : TBI.hasValidDepth()) in insertEdge()503 if (BadTBI.hasValidHeight()) { in invalidate()514 if (!TBI.hasValidHeight()) in invalidate()575 if (TBI.hasValidHeight() && TBI.Succ) { in verify()578 assert(BlockInfo[TBI.Succ->getNumber()].hasValidHeight() && in verify()979 assert(TBI.hasValidHeight() && "Incomplete trace"); in computeInstrHeights()1135 if (!TBI.hasValidDepth() || !TBI.hasValidHeight()) in getTrace()1284 if (hasValidHeight()) { in print()[all …]
167 bool hasValidHeight() const { return InstrHeight != ~0u; } in hasValidHeight() function