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Searched refs:has_function_literal (Results 1 – 1 of 1) sorted by relevance

/external/v8/src/runtime/
Druntime-literals.cc44 bool has_function_literal, bool is_strong) { in CreateObjectLiteralBoilerplate() argument
52 Handle<Map> map = has_function_literal in CreateObjectLiteralBoilerplate()
72 bool should_normalize = should_transform || has_function_literal; in CreateObjectLiteralBoilerplate()
132 if (should_transform && !has_function_literal) { in CreateObjectLiteralBoilerplate()
265 bool has_function_literal = (flags & ObjectLiteral::kHasFunction) != 0; in RUNTIME_FUNCTION() local
282 has_function_literal, is_strong)); in RUNTIME_FUNCTION()