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Searched refs:haveVertexShader (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dapi_validate.c137 GLboolean haveVertexShader = (vsProg && vsProg->LinkStatus); in check_valid_to_render() local
139 if (haveVertexShader || haveVertexProgram) { in check_valid_to_render()