Searched refs:imageTypeStr (Results 1 – 3 of 3) sorted by relevance
196 const std::string imageTypeStr = getShaderImageType(mapVkFormat(m_format), m_texture.type()); in initPrograms() local209 …tQualifierStr << ")" << accessQualifier.str() << " uniform highp " << imageTypeStr << " u_image;\n" in initPrograms()
483 const std::string imageTypeStr = getShaderImageType(mapVkFormat(m_format), usedImageType); in initPrograms() local489 …<< "layout (binding = 0, " << formatQualifierStr << ") writeonly uniform highp " << imageTypeStr <… in initPrograms()920 const std::string imageTypeStr = getShaderImageType(mapVkFormat(m_format), usedImageType); in initPrograms() local928 …lifierStr << ") " << maybeRestrictStr << "readonly uniform highp " << imageTypeStr << " u_image0;\… in initPrograms()929 …ifierStr << ") " << maybeRestrictStr << "writeonly uniform highp " << imageTypeStr << " u_image1;\… in initPrograms()
177 const std::string imageTypeStr = getShaderImageType(m_format, m_imageType); in initPrograms() local186 …<< "layout (binding = 0, " << formatQualifierStr << ") writeonly uniform highp " << imageTypeStr <… in initPrograms()