Searched refs:image_matrix (Results 1 – 1 of 1) sorted by relevance
131 CFX_Matrix image_matrix, text_matrix; in RenderGlyph() local132 image_matrix = pChar->m_ImageMatrix; in RenderGlyph()134 image_matrix.Concat(text_matrix); in RenderGlyph()137 if (FXSYS_fabs(image_matrix.b) < FXSYS_fabs(image_matrix.a) / 100 && in RenderGlyph()138 FXSYS_fabs(image_matrix.c) < FXSYS_fabs(image_matrix.d) / 100) { in RenderGlyph()143 FX_FLOAT top_y = image_matrix.d + image_matrix.f; in RenderGlyph()144 FX_FLOAT bottom_y = image_matrix.f; in RenderGlyph()153 (int)(FXSYS_round(image_matrix.a) * retinaScaleX), in RenderGlyph()157 if (image_matrix.a < 0) { in RenderGlyph()158 image_matrix.Scale(retinaScaleX, retinaScaleY); in RenderGlyph()[all …]