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/external/mesa3d/src/glsl/
Dir_constant_expression.cpp1023 ir_constant *index_c = array_index->constant_expression_value(variable_context); in constant_referenced() local
1025 if (!index_c || !index_c->type->is_scalar() || !index_c->type->is_integer()) { in constant_referenced()
1031 int index = index_c->type->base_type == GLSL_TYPE_INT ? in constant_referenced()
1032 index_c->get_int_component(0) : in constant_referenced()
1033 index_c->get_uint_component(0); in constant_referenced()