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Searched refs:init_1d_map (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Deval.c938 init_1d_map( struct gl_1d_map *map, int n, const float *initial ) in init_1d_map() function
1018 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex ); in _mesa_init_eval()
1019 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex ); in _mesa_init_eval()
1020 init_1d_map( &ctx->EvalMap.Map1Index, 1, index ); in _mesa_init_eval()
1021 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color ); in _mesa_init_eval()
1022 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal ); in _mesa_init_eval()
1023 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord ); in _mesa_init_eval()
1024 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord ); in _mesa_init_eval()
1025 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord ); in _mesa_init_eval()
1026 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord ); in _mesa_init_eval()
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