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Searched refs:input_perspective (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c193 boolean input_perspective; member
608 if (ctx->input_perspective) { in evergreen_interp_alu()
904 ctx->input_perspective = FALSE; in evergreen_gpr_count()
917 ctx->input_perspective = TRUE; in evergreen_gpr_count()
924 if (ctx->input_perspective) in evergreen_gpr_count()