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Searched refs:insideRenderPass (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp4583 static VkBool32 insideRenderPass(const layer_data *my_data, GLOBAL_CB_NODE *pCB, const char *apiNam… in insideRenderPass() function
7767 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdDispatch"); in vkCmdDispatch()
7789 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdDispatchIndirect"); in vkCmdDispatchIndirect()
7831 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyBuffer"); in vkCmdCopyBuffer()
7949 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyImage"); in vkCmdCopyImage()
7995 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdBlitImage"); in vkCmdBlitImage()
8037 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyBufferToImage"); in vkCmdCopyBufferToImage()
8083 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyImageToBuffer"); in vkCmdCopyImageToBuffer()
8119 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyUpdateBuffer"); in vkCmdUpdateBuffer()
8151 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyFillBuffer"); in vkCmdFillBuffer()
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