Searched refs:insideRenderPass (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 4583 static VkBool32 insideRenderPass(const layer_data *my_data, GLOBAL_CB_NODE *pCB, const char *apiNam… in insideRenderPass() function 7767 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdDispatch"); in vkCmdDispatch() 7789 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdDispatchIndirect"); in vkCmdDispatchIndirect() 7831 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyBuffer"); in vkCmdCopyBuffer() 7949 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyImage"); in vkCmdCopyImage() 7995 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdBlitImage"); in vkCmdBlitImage() 8037 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyBufferToImage"); in vkCmdCopyBufferToImage() 8083 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyImageToBuffer"); in vkCmdCopyImageToBuffer() 8119 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyUpdateBuffer"); in vkCmdUpdateBuffer() 8151 skipCall |= insideRenderPass(dev_data, pCB, "vkCmdCopyFillBuffer"); in vkCmdFillBuffer() [all …]
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