Searched refs:intPrecisionGL (Results 1 – 1 of 1) sorted by relevance
323 deUint32 intPrecisionGL; in getGLSLUintMaxAsFloat() local328 case PRECISION_LOWP: intPrecisionGL = GL_LOW_INT; break; in getGLSLUintMaxAsFloat()329 case PRECISION_MEDIUMP: intPrecisionGL = GL_MEDIUM_INT; break; in getGLSLUintMaxAsFloat()330 case PRECISION_HIGHP: intPrecisionGL = GL_HIGH_INT; break; in getGLSLUintMaxAsFloat()333 intPrecisionGL = 0; in getGLSLUintMaxAsFloat()348 gl.getShaderPrecisionFormat(shaderTypeGL, intPrecisionGL, &range[0], &precision); in getGLSLUintMaxAsFloat()