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Searched refs:inversePerspectiveMatrix (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/pdf/
DSkPDFShader.cpp222 const SkMatrix& inversePerspectiveMatrix) { in apply_perspective_to_coordinates() argument
224 if (!inversePerspectiveMatrix.hasPerspective()) { in apply_perspective_to_coordinates()
233 const SkScalar p0 = inversePerspectiveMatrix[SkMatrix::kMPersp0]; in apply_perspective_to_coordinates()
234 const SkScalar p1 = inversePerspectiveMatrix[SkMatrix::kMPersp1]; in apply_perspective_to_coordinates()
235 const SkScalar p2 = inversePerspectiveMatrix[SkMatrix::kMPersp2]; in apply_perspective_to_coordinates()
/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/src/
Dmatrix-decomposition.js137 var inversePerspectiveMatrix = inverse(perspectiveMatrix);
139 transposeMatrix4(inversePerspectiveMatrix);
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DIMath.js807 var inversePerspectiveMatrix = new J3DIMatrix4(perspectiveMatrix);
808 inversePerspectiveMatrix.invert();
809 var transposedInversePerspectiveMatrix = new J3DIMatrix4(inversePerspectiveMatrix);