Searched refs:inverted_texcoords (Results 1 – 3 of 3) sorted by relevance
3064 unsigned inverted_texcoords = emit->inverted_texcoords; in emit_inverted_texcoords() local3066 while (inverted_texcoords) { in emit_inverted_texcoords()3067 const unsigned unit = ffs(inverted_texcoords) - 1; in emit_inverted_texcoords()3069 assert(emit->inverted_texcoords & (1 << unit)); in emit_inverted_texcoords()3091 inverted_texcoords &= ~(1 << unit); in emit_inverted_texcoords()3118 if (emit->inverted_texcoords) in needs_to_create_zero()3284 if (emit->inverted_texcoords) { in svga_shader_emit_helpers()
92 unsigned inverted_texcoords; /**< bitmask of which texcoords are flipped */ member
297 emit->inverted_texcoords |= (1 << unit); in ps30_input()