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/external/mesa3d/src/mesa/swrast/
Ds_stencil.c97 if (invmask == 0) { \
110 stencil[j] = (GLubyte) ((invmask & s) | (wrtmask & (NEW_VAL))); \
133 const GLubyte invmask = (GLubyte) (~wrtmask); in apply_stencil_op() local