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Searched refs:is2DLodValid (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1124 …const bool is2DLodValid = (testSize.textureSize.x() >> (testSize.lod + testSize.lodBase)) != 0 … in testTextureSize() local
1131 if (m_textureSpec.type == TEXTURETYPE_2D && !is2DLodValid) in testTextureSize()
1133 if (m_textureSpec.type == TEXTURETYPE_2D_ARRAY && !is2DLodValid) in testTextureSize()