/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 160 bool isFloatCase = glu::isDataTypeFloatOrVec(m_rgbAttrType); in pushVarCompAttrib() 177 bool isFloatCase = glu::isDataTypeFloatOrVec(m_rgbAttrType); in init() 473 bool isFloatCase = glu::isDataTypeFloatOrVec(m_rgbAttrType); in setupVarAttribPointer()
|
D | es3fShaderCommonFunctionTests.cpp | 450 if (glu::isDataTypeFloatOrVec(type)) in getInputValues() 462 if (glu::isDataTypeFloatOrVec(type)) in compare() 532 if (glu::isDataTypeFloatOrVec(type)) in getInputValues() 555 if (glu::isDataTypeFloatOrVec(type)) in compare() 790 DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); in IsnanCase() 871 DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); in IsinfCase()
|
D | es3fUniformApiTests.cpp | 634 if (glu::isDataTypeFloatOrVec(value.type) || glu::isDataTypeMatrix(value.type)) in shaderVarValueStr() 667 if (glu::isDataTypeFloatOrVec(value.type) || glu::isDataTypeMatrix(value.type)) in apiVarValueStr() 695 if (glu::isDataTypeFloatOrVec(type) || glu::isDataTypeMatrix(type)) in generateRandomVarValue() 747 if (glu::isDataTypeFloatOrVec(type) || glu::isDataTypeMatrix(type)) in generateZeroVarValue() 800 if (glu::isDataTypeFloatOrVec(a.type) || glu::isDataTypeMatrix(a.type)) in apiVarValueEquals() 1265 …{ { glu::isDataTypeFloatOrVec, glu::isDataTypeMatrix }, "mediump float compare_float (med… in writeUniformDefinitions() 1747 if (glu::isDataTypeFloatOrVec(uniform.type) || glu::isDataTypeMatrix(uniform.type)) in getUniforms() 1822 if (glu::isDataTypeFloatOrVec(uniform.type) || glu::isDataTypeMatrix(uniform.type)) in checkUniformDefaultValues() 1909 if (glu::isDataTypeFloatOrVec(valuesToAssign[0].type)) in assignUniforms()
|
D | es3fFragmentOutputTests.cpp | 185 bool isFloat = glu::isDataTypeFloatOrVec(output.type); in createProgram() 628 bool isFloat = glu::isDataTypeFloatOrVec(output.type); in iterate() 779 bool isFloat = glu::isDataTypeFloatOrVec(output.type); in iterate() 842 const bool isFloat = glu::isDataTypeFloatOrVec(output.type); in iterate() 1073 bool isFloat = glu::isDataTypeFloatOrVec(outType); in createRandomCase()
|
D | es3fShaderOperatorTests.cpp | 2069 bool isFloatCase = isDataTypeFloatOrVec(curType); in init() 2170 …float rangeMin = isDataTypeFloatOrVec(type) ? -0.5f : isDataTypeIntOrIVec(type) ? -2.0f : isDataT… in init() 2171 …float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : isDataT… in init()
|
D | es3fShaderDerivateTests.cpp | 612 DE_ASSERT(glu::isDataTypeFloatOrVec(coordType)); in genVertexSource()
|
D | es3fTransformFeedbackTests.cpp | 537 const bool isFloat = glu::isDataTypeFloatOrVec(attrib.type.getBasicType()); in genAttributeData()
|
/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 529 if (glu::isDataTypeFloatOrVec(value.type) || glu::isDataTypeMatrix(value.type)) in shaderVarValueStr() 560 if (glu::isDataTypeFloatOrVec(value.type) || glu::isDataTypeMatrix(value.type)) in apiVarValueStr() 586 if (glu::isDataTypeFloatOrVec(type) || glu::isDataTypeMatrix(type)) in generateRandomVarValue() 620 if (glu::isDataTypeFloatOrVec(type) || glu::isDataTypeMatrix(type)) in generateZeroVarValue() 655 if (glu::isDataTypeFloatOrVec(a.type) || glu::isDataTypeMatrix(a.type)) in apiVarValueEquals() 1094 …{ { glu::isDataTypeFloatOrVec, glu::isDataTypeMatrix }, "mediump float compare_float (med… in writeUniformDefinitions() 1389 if (glu::isDataTypeFloatOrVec(uniform.type) || glu::isDataTypeMatrix(uniform.type)) in getUniforms() 1456 if (glu::isDataTypeFloatOrVec(uniform.type) || glu::isDataTypeMatrix(uniform.type)) in checkUniformDefaultValues() 1538 if (glu::isDataTypeFloatOrVec(valuesToAssign[0].type)) in assignUniforms()
|
D | es2fShaderOperatorTests.cpp | 1417 bool isFloatCase = isDataTypeFloatOrVec(curType); in init() 1513 … float rangeMin = isDataTypeFloatOrVec(type) ? -0.5f : isDataTypeIntOrIVec(type) ? -2.0f : -1.0f; in init() 1514 … float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : 1.0f; in init()
|
/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 208 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && (d… in isDataTypeFloatOrVec() function
|
D | gluShaderLibrary.cpp | 1695 if (isDataTypeFloatOrVec(dataType)) in dumpValue()
|
/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 585 if (glu::isDataTypeFloatOrVec(value.type) || glu::isDataTypeMatrix(value.type)) in shaderVarValueStr() 618 if (glu::isDataTypeFloatOrVec(value.type) || glu::isDataTypeMatrix(value.type)) in apiVarValueStr() 646 if (glu::isDataTypeFloatOrVec(type) || glu::isDataTypeMatrix(type)) in generateRandomVarValue() 699 if (glu::isDataTypeFloatOrVec(a.type) || glu::isDataTypeMatrix(a.type)) in apiVarValueEquals() 1081 …{ { glu::isDataTypeFloatOrVec, glu::isDataTypeMatrix }, "mediump float compare_float (med… in writeUniformDefinitions() 1306 if (glu::isDataTypeFloatOrVec(uniform.type) || glu::isDataTypeMatrix(uniform.type)) in getUniforms() 1412 if (glu::isDataTypeFloatOrVec(valuesToAssign[0].type)) in assignUniforms()
|
D | es31fShaderCommonFunctionTests.cpp | 528 if (glu::isDataTypeFloatOrVec(type)) in getInputValues() 540 if (glu::isDataTypeFloatOrVec(type)) in compare() 610 if (glu::isDataTypeFloatOrVec(type)) in getInputValues() 633 if (glu::isDataTypeFloatOrVec(type)) in compare() 868 DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); in IsnanCase() 951 DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); in IsinfCase()
|
D | es31fShaderSharedVarTests.cpp | 193 if (isDataTypeFloatOrVec(m_basicType)) in iterate()
|
D | es31fUniformLocationTests.cpp | 206 else if (glu::isDataTypeFloatOrVec(adjustedType)) in getExpectedValue()
|
D | es31fSSBOLayoutCase.cpp | 1009 DE_ASSERT(glu::isDataTypeFloatOrVec(basicType) || in generateImmScalarVectorSrc()
|
/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 775 if (glu::isDataTypeFloatOrVec(spec.type)) in setRandomUniforms() 855 if (glu::isDataTypeFloatOrVec(attrSpec.type)) in setAttribute() 868 if (glu::isDataTypeFloatOrVec(attrSpec.type)) in setAttributeClientMem() 993 const bool isFloat = glu::isDataTypeFloatOrVec(attrSpec.type); in generateRandomAttribData() 1029 DE_ASSERT(glu::isDataTypeFloatOrVec(attrSpec.type)); in generateRandomPositionAttribData()
|
D | glsShaderExecUtil.cpp | 311 if (useIntOutputs && glu::isDataTypeFloatOrVec(output.varType.getBasicType())) in generateFragShaderOutputDecl() 353 if (useIntOutputs && glu::isDataTypeFloatOrVec(output->varType.getBasicType())) in generateFragShaderOutAssign() 605 if (glu::isDataTypeFloatOrVec(basicType)) in execute()
|
D | glsShaderLibraryCase.cpp | 1180 if (isDataTypeFloatOrVec(dataType) || isDataTypeMatrix(dataType)) in execute() 1226 …DE_ASSERT(isDataTypeFloatOrVec(dataType) || isDataTypeIntOrIVec(dataType) || isDataTypeUintOrUVec(… in execute()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 614 if (glu::isDataTypeFloatOrVec(type)) in getInputValues() 626 if (glu::isDataTypeFloatOrVec(type)) in compare() 711 if (glu::isDataTypeFloatOrVec(type)) in getInputValues() 734 if (glu::isDataTypeFloatOrVec(type)) in compare() 1092 DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); in IsnanCase() 1191 DE_ASSERT(glu::isDataTypeFloatOrVec(baseType)); in IsinfCase()
|
D | vktShaderExecutor.cpp | 222 if (useIntOutputs && glu::isDataTypeFloatOrVec(output.varType.getBasicType())) in generateFragShaderOutputDecl() 264 if (useIntOutputs && glu::isDataTypeFloatOrVec(output->varType.getBasicType())) in generateFragShaderOutAssign() 660 if (glu::isDataTypeFloatOrVec(basicType)) in bindAttributes() 767 const bool isFloat = isDataTypeFloatOrVec(m_shaderSpec.outputs[outNdx].varType.getBasicType()); in execute()
|
/external/deqp/modules/gles2/performance/ |
D | es2pShaderOperatorTests.cpp | 1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type)); in generateSingleProgramData() 1569 DE_ASSERT(glu::isDataTypeFloatOrVec(paramType)); in generateSingleProgramData() 1786 if (glu::isDataTypeFloatOrVec(paramType)) in setGeneralUniforms()
|
/external/deqp/modules/gles3/performance/ |
D | es3pShaderOperatorTests.cpp | 1140 DE_ASSERT(glu::isDataTypeFloatOrVec(m_type) || glu::isDataTypeIntOrIVec(m_type)); in generateSingleProgramData() 1577 DE_ASSERT(glu::isDataTypeFloatOrVec(paramType)); in generateSingleProgramData() 1794 if (glu::isDataTypeFloatOrVec(paramType)) in setGeneralUniforms()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderOperatorTests.cpp | 2028 const bool isFloatCase = isDataTypeFloatOrVec(curType); in init() 2129 …const float rangeMin = (isDataTypeFloatOrVec(type) ? -0.5f : (isDataTypeIntOrIVec(type) ? -2.0f … in init() 2130 …const float rangeMax = (isDataTypeFloatOrVec(type) ? 0.5f : (isDataTypeIntOrIVec(type) ? 2.0f … in init()
|
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 924 DE_ASSERT(glu::isDataTypeFloatOrVec(basicType) || in generateImmScalarVectorSrc()
|