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Searched refs:isIntVal (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp436 bool isIntVal = de::inRange<int>(spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4); in ShaderOperatorCase() local
438 …Precision prec = isBoolVal || (isIntVal && spec.precision == PRECISION_LOWP) ? PRECISION_MEDIUMP … in ShaderOperatorCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp692 const bool isIntVal = de::inRange<int>(m_spec.inputs[inputNdx].type, TYPE_INT, TYPE_INT_VEC4); in setupShaderData() local
696 : isIntVal || isUintVal ? PRECISION_HIGHP in setupShaderData()
/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp708 bool isIntVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4); in setupShaderData() local
712 : isIntVal || isUintVal ? PRECISION_HIGHP in setupShaderData()