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Searched refs:isLCDRenderText (Results 1 – 10 of 10) sorted by relevance

/external/skia/tests/
DTextBlobTest.cpp218 REPORTER_ASSERT(reporter, defaultPaint.isLCDRenderText() != font.isLCDRenderText()); in TestPaintProps()
249 REPORTER_ASSERT(reporter, paint.isLCDRenderText() == font.isLCDRenderText()); in TestPaintProps()
/external/skia/bench/
DShaderMaskBench.cpp28 if (paint.isLCDRenderText()) { in fontQualityName()
DTextBench.cpp29 if (paint.isLCDRenderText()) { in fontQualityName()
/external/skia/src/core/
DSkFont.cpp150 maskType = paint.isLCDRenderText() ? kLCD_MaskType : kA8_MaskType; in Testing_CreateFromPaint()
DSkDevice.cpp431 if (!paint.isLCDRenderText() || !paint.isAntiAlias()) { in filterTextFlags()
DSkPaint.cpp2238 SkAddFlagToString(str, this->isLCDRenderText(), "LCDRenderText", &needSeparator); in toString()
/external/skia/src/gpu/text/
DGrTextUtils.cpp340 blob->setSubRunHasDistanceFields(runIndex, origPaint.isLCDRenderText()); in DrawDFPosText()
554 if (!paint.isLCDRenderText() || !paint.isAntiAlias()) { in FilterTextFlags()
DGrAtlasTextContext.cpp381 skPaint.setAntiAlias(skPaint.isLCDRenderText() ? true : random->nextBool()); in DRAW_BATCH_TEST_DEFINE()
/external/skia/include/core/
DSkPaint.h183 bool isLCDRenderText() const { in isLCDRenderText() function
/external/skia/src/utils/
DSkLua.cpp852 lua_pushboolean(L, get_obj<SkPaint>(L, 1)->isLCDRenderText()); in lpaint_isLCDRenderText()