Searched refs:isPathRendering (Results 1 – 5 of 5) sorted by relevance
22 glPB->fArgs.fPrimitiveProcessor->isPathRendering() && in addPathProcessingVarying()
131 if (!primProc.isPathRendering()) { in setRenderTargetState()
43 virtual bool isPathRendering() const override { return true; } in isPathRendering() function
212 virtual bool isPathRendering() const { return false; } in isPathRendering() function
145 bool useNvpr = primitiveProcessor().isPathRendering(); in finalize()