Home
last modified time | relevance | path

Searched refs:isPathRendering (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLVaryingHandler.cpp22 glPB->fArgs.fPrimitiveProcessor->isPathRendering() && in addPathProcessingVarying()
DGrGLProgram.cpp131 if (!primProc.isPathRendering()) { in setRenderTargetState()
/external/skia/src/gpu/
DGrPathProcessor.h43 virtual bool isPathRendering() const override { return true; } in isPathRendering() function
DGrPrimitiveProcessor.h212 virtual bool isPathRendering() const { return false; } in isPathRendering() function
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp145 bool useNvpr = primitiveProcessor().isPathRendering(); in finalize()