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Searched refs:isProj (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp326 bool isProj = functionHasProj(m_lookupSpec.function); in initTexture() local
327 …float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPR… in initTexture()
419 bool isProj = functionHasProj(function); in initShaderSources() local
423 int extraCoordComps = isProj ? (is2DProj4 ? 2 : 1) : 0; in initShaderSources()
/external/deqp/framework/randomshaders/
DrsgExpression.cpp1521 bool isProj = m_type == TYPE_TEXTURE2D_PROJ || m_type == TYPE_TEXTURE2D_PROJ_LOD; in createNextChild() local
1522 int coordScalarSize = isProj ? 3 : 2; in createNextChild()
1527 if (isProj) in createNextChild()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp570 bool isProj = functionHasProj(m_lookupSpec.function); in initTexture() local
573 …float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPR… in initTexture()
747 bool isProj = functionHasProj(function); in initShaderSources() local
754 int extraCoordComps = (isProj ? (is2DProj4 ? 2 : 1) : 0) + (isShadow ? 1 : 0); in initShaderSources()