Searched refs:isSpillSlotObjectIndex (Results 1 – 7 of 7) sorted by relevance
71 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
282 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()306 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) in convertStackObjects()
362 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()429 (TII->isLoadFromStackSlot(MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
32 if (!FrameInfo->isSpillSlotObjectIndex(I)) in hasOnlySGPRSpills()
544 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
638 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()643 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()646 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()651 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()
1030 if (!MFI->isSpillSlotObjectIndex(i) || MFI->isDeadObjectIndex(i)) in processFunctionBeforeFrameFinalized()