Searched refs:isStencil (Results 1 – 2 of 2) sorted by relevance
3299 bool isStencil = attachments[attNdx] == (isFboBound ? GL_STENCIL_ATTACHMENT : GL_STENCIL); in invalidateSubFramebuffer() local3302 RC_IF_ERROR(!isColor && !isDepth && !isStencil && !isDepthStencil, GL_INVALID_VALUE, RC_RET_VOID); in invalidateSubFramebuffer()3306 if (isStencil || isDepthStencil) discardBuffers[2] = true; in invalidateSubFramebuffer()3316 bool isStencil = ndx == 2; in invalidateSubFramebuffer() local3331 else if (isStencil) in invalidateSubFramebuffer()
472 const bool isStencil = isStencilFormat(format, mode); in isCoreFilterableFormat() local477 if (isStencil || isDepth) in isCoreFilterableFormat()