Searched refs:isSupportedGLSLVersion (Results 1 – 1 of 1) sorted by relevance
56 static bool isSupportedGLSLVersion (glu::GLSLVersion version) in isSupportedGLSLVersion() function1094 DE_ASSERT(isSupportedGLSLVersion(glslVersion)); in generateVertexShader()1132 DE_ASSERT(isSupportedGLSLVersion(glslVersion)); in generateFragmentShader()1386 TCU_CHECK_INTERNAL(isSupportedGLSLVersion(glslVersion)); in UniformBlockCase()