Searched refs:isTessellationPresent (Results 1 – 1 of 1) sorted by relevance
831 static bool isTessellationPresent (const ShaderCaseSpecification& spec) in isTessellationPresent() function925 const bool tessellationPresent = isTessellationPresent(m_spec); in execute()962 …const int maxPatchVertices = isTessellationPresent(m_spec) && isTessellationSupported(m_renderCtx,… in execute()