Searched refs:is_full_ (Results 1 – 3 of 3) sorted by relevance
20 is_full_(false), in VadCircularBuffer()30 is_full_ = false; in Reset()42 if (!is_full_) in Oldest()50 if (is_full_) { in Mean()62 if (is_full_) { in Insert()69 is_full_ = true; in Insert()74 if (is_full_) in BufferLevel()102 if (!is_full_ && *index >= index_) in ConvertToLinearIndex()113 if (!is_full_ && index_ < width_threshold + 2) in RemoveTransient()
30 bool is_full() const { return is_full_; } in is_full()62 bool is_full_; variable
315 return is_full_; in full()374 bool is_full_;397 this->is_full_ = false; in KNNUniqueResultSet()411 if (is_full_) { in addPoint()418 is_full_ = true; in addPoint()429 is_full_ = false; in clear()434 using UniqueResultSet<DistanceType>::is_full_;457 is_full_ = true; in RadiusUniqueResultSet()496 using UniqueResultSet<DistanceType>::is_full_;528 is_full_ = false; in clear()[all …]