Searched refs:is_good (Results 1 – 5 of 5) sorted by relevance
46 void CheckEvaluation(const CostFunction& cost_function, bool is_good) { in CheckEvaluation() argument69 scratch.get()), is_good); in CheckEvaluation()
119 def is_good(self): member in FakeStatus
497 if status.is_good():607 def is_good(self): member in Status
604 status.is_good().InAnyOrder('recording').AndReturn(result)
159 static inline good is_good(good) { return good(); } in is_good() function189 (void) is_good(implements_children(&type::children))191 (void) is_good(implements_getLocStart(&type::getLocStart))193 (void) is_good(implements_getLocEnd(&type::getLocEnd))