Searched refs:kFragBinding (Results 1 – 5 of 5) sorted by relevance
50 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set1f()72 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set1fv()89 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set2f()112 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set2fv()129 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set3f()152 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set3fv()169 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set4f()192 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set4fv()209 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in setMatrix3f()236 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in setMatrix3fv()[all …]
101 uni.fBinding = kVertex_GrShaderFlag == visibility ? kVertexBinding : kFragBinding; in internalAddUniformArray()126 uint32_t uniformBinding = (visibility == kVertex_GrShaderFlag) ? kVertexBinding : kFragBinding; in appendUniformDecls()
26 kFragBinding = 1, enumerator
207 dsUniBindings[1].binding = GrVkUniformHandler::kFragBinding; in finalize()
241 descriptorWrites[1].dstBinding = GrVkUniformHandler::kFragBinding;; in writeUniformBuffers()