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Searched refs:kGeometry_GrShaderFlag (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp61 v.fVisibility |= kGeometry_GrShaderFlag; in internalAddVarying()
116 if (v.fVisibility & kGeometry_GrShaderFlag) { in finalize()
124 if (v.fVisibility & kGeometry_GrShaderFlag) { in finalize()
/external/skia/include/gpu/
DGrTypesPriv.h49 kGeometry_GrShaderFlag = 1 << kGeometry_GrShaderType, enumerator
/external/skia/src/gpu/vk/
DGrVkProgramBuilder.cpp74 if (visibility & kGeometry_GrShaderFlag) { in visibility_to_vk_stage_flags()