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Searched refs:kImprovedNoise_Type (Results 1 – 2 of 2) sorted by relevance

/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.h46 kImprovedNoise_Type, enumerator
48 kLastType = kImprovedNoise_Type
DSkPerlinNoiseShader2.cpp328 … return new SkPerlinNoiseShader2(kImprovedNoise_Type, baseFrequencyX, baseFrequencyY, numOctaves, in CreateImprovedNoise()
367 case kImprovedNoise_Type: in CreateProc()
558 if (perlinNoiseShader.fType == kImprovedNoise_Type) { in shade()
1323 if (fType == kImprovedNoise_Type) { in asFragmentProcessor()