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Searched refs:kIsOpaque_Flag (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DSkGpuDevice.h173 kIsOpaque_Flag = 1 << 1, //!< Hint from client that rendering to this device will be enumerator
DSkGpuDevice.cpp122 *flags |= SkGpuDevice::kIsOpaque_Flag; in CheckAlphaTypeAndGetFlags()
174 fOpaque = SkToBool(flags & kIsOpaque_Flag); in SkGpuDevice()