Searched refs:kNone_BackEndType (Results 1 – 9 of 9) sorted by relevance
39 fBackend = SkOSWindow::kNone_BackEndType;51 SkASSERT(SkOSWindow::kNone_BackEndType == fBackend);53 fBackend = SkOSWindow::kNone_BackEndType;89 if (SkOSWindow::kNone_BackEndType != fBackend) {95 SkOSWindow::kNone_BackEndType != fBackend) {119 fBackend = SampleWindow::kNone_BackEndType;181 bool isUsingGL() const { return SkOSWindow::kNone_BackEndType != fBackend; }
72 fAttached = kNone_BackEndType; in SkOSWindow()195 if (kNone_BackEndType == fAttached) in doPaint()608 case kNone_BackEndType: in attach()641 case kNone_BackEndType: in detach()663 fAttached = kNone_BackEndType; in detach()668 case kNone_BackEndType: in present()
27 kNone_BackEndType, enumerator
20 kNone_BackEndType, enumerator
21 kNone_BackEndType, // TODO: remove this, it's not a real option. enumerator
23 kNone_BackEndType, enumerator
37 kNone_BackEndType, enumerator
38 kNone_BackEndType, enumerator
179 fBackend = kNone_BackEndType; in DefaultDeviceManager()191 SkASSERT(kNone_BackEndType == fBackend); in setUpBackend()193 fBackend = kNone_BackEndType; in setUpBackend()287 fBackend = kNone_BackEndType; in tearDownBackend()