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Searched refs:kShader_Bit (Results 1 – 3 of 3) sorted by relevance

/external/skia/gm/
Dtextbloblooper.cpp197 fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kShader_Bit | in onOnceBeforeDraw()
201 fLoopers.push_back().reset(setupLooper(SkLayerDrawLooper::kShader_Bit | in onOnceBeforeDraw()
207 SkLayerDrawLooper::kShader_Bit | in onOnceBeforeDraw()
/external/skia/include/effects/
DSkLayerDrawLooper.h32 kShader_Bit = 1 << 4, //!< use this layer's shader enumerator
/external/skia/src/effects/
DSkLayerDrawLooper.cpp101 if (bits & kShader_Bit) { in ApplyInfo()
257 SkAddFlagToString(str, SkToBool(kShader_Bit & rec->fInfo.fPaintBits), "Shader", in toString()