Home
last modified time | relevance | path

Searched refs:kVertexBinding (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkProgramDataManager.cpp47 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set1f()
69 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set1fv()
86 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set2f()
109 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set2fv()
126 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set3f()
149 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set3fv()
166 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set4f()
189 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in set4fv()
206 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in setMatrix3f()
233 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { in setMatrix3fv()
[all …]
DGrVkUniformHandler.cpp101 uni.fBinding = kVertex_GrShaderFlag == visibility ? kVertexBinding : kFragBinding; in internalAddUniformArray()
126 uint32_t uniformBinding = (visibility == kVertex_GrShaderFlag) ? kVertexBinding : kFragBinding; in appendUniformDecls()
DGrVkUniformHandler.h25 kVertexBinding = 0, enumerator
DGrVkProgramBuilder.cpp202 dsUniBindings[0].binding = GrVkUniformHandler::kVertexBinding; in finalize()
DGrVkProgram.cpp217 descriptorWrites[0].dstBinding = GrVkUniformHandler::kVertexBinding; in writeUniformBuffers()