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Searched refs:lAtt (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsFboUtil.cpp439 else if (const TextureLayerAttachment* const lAtt = in attachAttachment() local
441 gl.framebufferTextureLayer(lAtt->target, attPoint, in attachAttachment()
442 lAtt->imageName, lAtt->level, lAtt->layer); in attachAttachment()
462 else if (const TextureLayerAttachment* const lAtt = in textureLayer() local
464 return lAtt->layer; in textureLayer()
726 else if (const TextureLayerAttachment* const lAtt = in logAttachment() local
728 logField(log, "Layer", toString(lAtt->level)); in logAttachment()