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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h355 int last_different = -1; in xs_set_shader_resources() local
362 last_different = i; in xs_set_shader_resources()
365 if(last_different >= 0) in xs_set_shader_resources()
367 … num_shader_resource_views[s] = std::max(num_shader_resource_views[s], start + last_different + 1); in xs_set_shader_resources()
375 int last_different = -1; in xs_set_samplers() local
382 last_different = i; in xs_set_samplers()
385 if(last_different >= 0) in xs_set_samplers()
387 num_samplers[s] = std::max(num_samplers[s], start + last_different + 1); in xs_set_samplers()
591 int last_different = -1; in IASetVertexBuffers() local
604 last_different = i; in IASetVertexBuffers()
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