Searched refs:levelDatas (Results 1 – 1 of 1) sorted by relevance
981 void decompressTexture (vector<ArrayBuffer<deUint8> >& levelDatas, in decompressTexture() argument1005 levelDatas.resize(getLevelCount(info)); in decompressTexture()1011 de::ArrayBuffer<deUint8>& levelData = levelDatas[level]; in decompressTexture()1029 vector<de::ArrayBuffer<deUint8> > levelDatas; in verifyTexture2D() local1032 decompressTexture(levelDatas, levelAccesses, renderContext, info, data); in verifyTexture2D()1139 vector<de::ArrayBuffer<deUint8> > levelDatas; in verifyTexture3D() local1142 decompressTexture(levelDatas, levelAccesses, renderContext, info, data); in verifyTexture3D()1261 vector<ArrayBuffer<deUint8> > levelDatas[6]; in verifyTextureCubemap() local1278 levelDatas[faceNdx].resize(getLevelCount(info)); in verifyTextureCubemap()1292 ArrayBuffer<deUint8>& levelData = levelDatas[faceNdx][level]; in verifyTextureCubemap()[all …]