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Searched refs:levelWidth (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstorage.c134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in setup_texstorage() local
160 levelWidth, levelHeight, levelDepth, in setup_texstorage()
164 next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth); in setup_texstorage()
167 assert(levelWidth > 0); in setup_texstorage()
/external/replicaisland/src/com/replica/replicaisland/
DLevelBuilder.java47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) { in buildBackground() argument
104 …final float scrollSpeedX = Math.min((float)(width - params.gameWidth) / (levelWidth - params.gameW… in buildBackground()
/external/opencv3/3rdparty/openexr/IlmImf/
DImfTiledRgbaFile.h201 int levelWidth (int lx) const;
406 int levelWidth (int lx) const;
DImfInputFile.cpp485 _data->tFile->levelWidth(0), in setFrameBuffer()
500 _data->tFile->levelWidth(0), in setFrameBuffer()
515 _data->tFile->levelWidth(0), in setFrameBuffer()
DImfTiledInputFile.h228 int levelWidth (int lx) const;
DImfTiledOutputFile.h229 int levelWidth (int lx) const;
DImfTiledRgbaFile.cpp539 TiledRgbaOutputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledRgbaOutputFile
541 return _outputFile->levelWidth (lx); in levelWidth()
1036 TiledRgbaInputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledRgbaInputFile
1038 return _inputFile->levelWidth (lx); in levelWidth()
DImfTiledInputFile.cpp1175 TiledInputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledInputFile
DImfTiledOutputFile.cpp1495 TiledOutputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledOutputFile
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp950 const int levelWidth = width>>levelNdx; in iterate() local
955 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); in iterate()
956 …vel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth, levelHeight); in iterate()
957 …OnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth, levelHeight); in iterate()
973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate()
979 blitStencilToColor2D(renderCtx, *depthStencilTex, levelWidth, levelHeight); in iterate()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp849 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local
851 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate()
996 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local
1001 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate()
1006 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp888 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local
890 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate()
1034 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local
1039 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate()
1044 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()