/external/mesa3d/src/mesa/main/ |
D | texstorage.c | 134 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in setup_texstorage() local 160 levelWidth, levelHeight, levelDepth, in setup_texstorage() 164 next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth); in setup_texstorage() 167 assert(levelWidth > 0); in setup_texstorage()
|
/external/replicaisland/src/com/replica/replicaisland/ |
D | LevelBuilder.java | 47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) { in buildBackground() argument 104 …final float scrollSpeedX = Math.min((float)(width - params.gameWidth) / (levelWidth - params.gameW… in buildBackground()
|
/external/opencv3/3rdparty/openexr/IlmImf/ |
D | ImfTiledRgbaFile.h | 201 int levelWidth (int lx) const; 406 int levelWidth (int lx) const;
|
D | ImfInputFile.cpp | 485 _data->tFile->levelWidth(0), in setFrameBuffer() 500 _data->tFile->levelWidth(0), in setFrameBuffer() 515 _data->tFile->levelWidth(0), in setFrameBuffer()
|
D | ImfTiledInputFile.h | 228 int levelWidth (int lx) const;
|
D | ImfTiledOutputFile.h | 229 int levelWidth (int lx) const;
|
D | ImfTiledRgbaFile.cpp | 539 TiledRgbaOutputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledRgbaOutputFile 541 return _outputFile->levelWidth (lx); in levelWidth() 1036 TiledRgbaInputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledRgbaInputFile 1038 return _inputFile->levelWidth (lx); in levelWidth()
|
D | ImfTiledInputFile.cpp | 1175 TiledInputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledInputFile
|
D | ImfTiledOutputFile.cpp | 1495 TiledOutputFile::levelWidth (int lx) const in levelWidth() function in Imf::TiledOutputFile
|
/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 950 const int levelWidth = width>>levelNdx; in iterate() local 955 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); in iterate() 956 …vel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth, levelHeight); in iterate() 957 …OnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth, levelHeight); in iterate() 973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate() 979 blitStencilToColor2D(renderCtx, *depthStencilTex, levelWidth, levelHeight); in iterate()
|
/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 849 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local 851 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate() 996 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local 1001 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate() 1006 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
|
/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 888 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local 890 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate() 1034 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local 1039 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate() 1044 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
|