Searched refs:load_op (Results 1 – 3 of 3) sorted by relevance
113 void BuildLoadAndLower(const Operator* op, const Operator* load_op, in BuildLoadAndLower() argument118 load_op, this->PointerConstant(location), this->Int32Constant(0), in BuildLoadAndLower()
160 VkAttachmentLoadOp load_op; member
9394 pass_info.load_op = desc.loadOp; in vkCreateRenderPass()9579 if (pRPNode->attachments[i].load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) { in vkCmdBeginRenderPass()9596 } else if (pRPNode->attachments[i].load_op == VK_ATTACHMENT_LOAD_OP_DONT_CARE) { in vkCmdBeginRenderPass()9604 } else if (pRPNode->attachments[i].load_op == VK_ATTACHMENT_LOAD_OP_LOAD) { in vkCmdBeginRenderPass()