/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.hpp | 106 Vec2 clampLodBounds (const Vec2& lodBounds, const Vec2& lodMinMax, const LodPrecision& prec); 108 …r& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& res… 109 …r& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& res… 110 …r& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& res… 111 …r& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& res… 112 …r& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& res… 113 …r& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& res… 114 …Precision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& res…
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D | tcuTexCompareVerifier.hpp | 55 …ampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBounds, const float cmp… 56 …ampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmp… 57 …ampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmp…
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D | tcuTexLookupVerifier.cpp | 1313 …r& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& res… in isLookupResultValid() argument 1315 const float minLod = lodBounds.x(); in isLookupResultValid() 1316 const float maxLod = lodBounds.y(); in isLookupResultValid() 1378 …r& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& res… in isLookupResultValid() argument 1380 const float minLod = lodBounds.x(); in isLookupResultValid() 1381 const float maxLod = lodBounds.y(); in isLookupResultValid() 1665 …r& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& res… in isLookupResultValid() argument 1680 const float minLod = lodBounds.x(); in isLookupResultValid() 1681 const float maxLod = lodBounds.y(); in isLookupResultValid() 1768 …r& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& res… in isLookupResultValid() argument [all …]
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D | tcuTexCompareVerifier.cpp | 809 const Vec2& lodBounds, in isTexCompareResultValid() argument 813 const float minLod = lodBounds.x(); in isTexCompareResultValid() 814 const float maxLod = lodBounds.y(); in isTexCompareResultValid() 1083 …ampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmp… in isTexCompareResultValid() argument 1098 const float minLod = lodBounds.x(); in isTexCompareResultValid() 1099 const float maxLod = lodBounds.y(); in isTexCompareResultValid() 1160 …ampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmp… in isTexCompareResultValid() argument 1172 const float minLod = lodBounds.x(); in isTexCompareResultValid() 1173 const float maxLod = lodBounds.y(); in isTexCompareResultValid()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 1761 tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx, coordDy, lodPrec); in computeTextureLookupDiff() local 1775 lodBounds.x() = de::min(lodBounds.x(), lodO.x()); in computeTextureLookupDiff() 1776 lodBounds.y() = de::max(lodBounds.y(), lodO.y()); in computeTextureLookupDiff() 1779 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff() 1869 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureLookupDiff() local 1885 lodBounds.x() = de::min(lodBounds.x(), lodO.x()); in computeTextureLookupDiff() 1886 lodBounds.y() = de::max(lodBounds.y(), lodO.y()); in computeTextureLookupDiff() 1889 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff() 2074 …tcu::Vec2 lodBounds = tcu::computeCubeLodBoundsFromDerivates(coord, coordDx, coordDy, srcSize, lo… in computeTextureLookupDiff() local 2095 lodBounds.x() = de::min(lodBounds.x(), lodO.x()); in computeTextureLookupDiff() [all …]
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