Searched refs:mCollisionTiles (Results 1 – 1 of 1) sorted by relevance
43 private CollisionTile[] mCollisionTiles; field in CollisionSystem68 mCollisionTiles = null; in reset()116 if (mCollisionTiles != null && in castRay()193 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length in testBox()194 && mCollisionTiles[tileIndex] != null) { in testBox()206 boolean hit = testBoxAgainstList(mCollisionTiles[tileIndex].segments, in testBox()249 if (mCollisionTiles != null && count > 0) { in update()302 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length in executeStraigtRay()303 && mCollisionTiles[tileIndex] != null) { in executeStraigtRay()304 if (visitor.visit(mCollisionTiles[tileIndex], startPoint, endPoint, in executeStraigtRay()[all …]