Searched refs:mOrientationDeadZoneScale (Results 1 – 1 of 1) sorted by relevance
50 private float mOrientationDeadZoneScale = ORIENTATION_DEAD_ZONE_SCALE; field in InputGameInterface262 …lter(scaledMagnitude, mOrientationDeadZoneMin, mOrientationDeadZoneMax, mOrientationDeadZoneScale); in filterOrientationForMovement()